League Of Legends Patch Notes 12.11 | LOL Updates, Changes & Rewards
League of Legends is one of those games whose name has been known to almost every gamer in the gaming community. Developed by the popular video games developer Riot Games, this online multiplayer battle royale game was first launched in 2009. Since then, it has successfully maintained its position amongst the ruling combat battle games. In this article, we will provide you with all the information you need regarding League of Legends Patch notes 12.11.
League of Legends recently experienced a new update, The Durability Update. Following this update, the gamers have complained about various cleaning up processes that needs to be done. Hence, the developers decided to release League of Legends patch notes 12.11. With the upcoming patch notes, fans would be able to witness some new and interesting things, for instance, the first-time entry of Bel’Veth.
This article of ours would hook you up with all the relevant data relating to the update and the new things that you might be able to witness as per the League of Legends patch notes 12.11. So, without wasting more time, let’s dive in.
In This Article
League of Legends Patch Notes 12.11: What’s New?
The developer of League of Legends Matt ‘Phroxzon’ Leung-Harrison says,
Having said that, the makers of the game are aiming for some changes for around 30 champions and numerous systems so as to try and find a middle path to succumb the drastic patch.
Although the Durability Update was not that bad, still there were some areas that could have been made better, and hence, Riot Games came up with the idea of League of Legends patch notes 12.11. The following are a few changes you will be seeing in the League of Legends patch notes 12.11:
- Bel’Veth is entering League of Legends for the first time ever.
- The newly updated Legends Olaf and Taliyah will be exhilarating for nerfs.
- The win rate of Legend Ryze has dropped down to 42%.
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League of Legends Patch Notes 12.11: Release Date
League of Legends Patch Notes 12.11 is going to be released on June 8, 2022. The timings of the release are as follows:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KST (KOREA)
We bet that the fans can’t wait for the League of Legends patch notes 12.11 to release. Hence, without making you wait, let us take a look through the League of Legends patch notes 12.11.
League of Legends Patch Notes 12.11: Changes and Updates
We have mentioned all the updates and changes that will be seen in the latest update of League of Legends 12.11. Take a look at all the patch notes and start your preparations to become the Legendry warrior.
League of Legends Patch Notes 12.11: Champions
1. Aphelios
Passive: The Hitman and the Seer
- Attack speed: 6-36% ⇒ 7.5-45%
- Lethality: 4.5-27 ⇒ 5.5-33
2. Brand
Passive: Blaze
- Burn damage: 3% max health ⇒ 2.5% max health
- Detonate damage: 10-14% max health ⇒ 9-13% max health
3. Caitlyn
Q: Piltover Peacemaker
- AD ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%
- Mana cost: 50/60/70/80/90 ⇒ 55/60/65/70/75
E: 90 Caliber Net
- Base damage: 70/110/150/190/230 ⇒ 80/130/180/230/280
- Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/14/12/10/8 seconds
4. Fizz
Base stats
- Mana growth: 37 ⇒ 52
- Health growth: 112 ⇒ 106
5. Gragas
Q: Barrel Roll
- AP ratio: 70% ⇒ 80%
- Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds
E: Body Slam
- Cooldown: 16/15/14/13/12 seconds ⇒ 14/13.5/13/12.5/12 seconds
6. Gwen
W: Hallowed Mist
- Bonus armor and magic resist: 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)
- Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds
E: Skip ‘n Slash
- Cooldown refund on enemy hit: 60% ⇒ 50%
7. Irelia
Q: Bladesurge
- Healing: 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD
E: Flawless Duet
- Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/15/14/13/12 seconds
8. Kayn
Q: Reaping Slash
- Darkin Slayer damage: 65% AD (+5% [increased by 5.5% per 100AD])% of target’s max health ⇒ 65% AD (+5% [increased by 5% per 100AD])% of target’s max health
9. Kog’Maw
Q: Caustic Spittle
- Armor and magic resist shred: 25/27/29/31/33% ⇒ 23/25/27/29/31%
- Bonus attack speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%
W: Bio-Arcane Barrage
- Max health magic damage: 3/4/5/6/7% ⇒ 3/3.75/4.5/5.25/6%
10. Lee Sin
Base stats
- Attack damage: 66 ⇒ 68
Q: Sonic Wave / Resonating Strike
- Sonic Wave base damage: 50/75/100/125/150 ⇒ 55/80/105/130/155
11. Lillia
Base stats
- Health: 650 ⇒ 625
Passive: Dream-Laden Bough
- Damage: 6% (+1.5% AP) max health ⇒ 6% (+1.2% AP) max health
12. Master Yi
Base stats
- Health growth: 106 ⇒ 100
E: Wuju Style
- Base true damage: 30/38/46/54/62 ⇒ 30/35/40/45/50
13. Nunu & Willump
Q: Consume
- Non-champion healing: 65/95/125/155/185 (+70% AP)(+6% bHP) ⇒ 65/95/125/155/185 (+90% AP)(+10% bHP)
14. Olaf
Passive: Berserker Rage
- Max value threshold: 22.5% health ⇒ 30% health
Q: Undertow
- Base damage: 60/110/160/210/260 ⇒ 70/120/170/220/270
- Minimum cooldown: 3 seconds ⇒ 2.5 seconds
W: Tough It Out
- Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/15/14/13/12 seconds
R: Ragnarok
- Armor and magic resist: 10/25/40 ⇒ 10/20/30
15. Rakan
Q: Gleaming Quill
- Healing: 18/36/54/72/90 ⇒ 30/51.25/72.5/93.75/115
W: Grand Entrance
- Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/14.5/13/11.5/10 seconds
E: Battle Dance
- Mana cost: 60/70/80/90/100 ⇒ 40/45/50/55/60
- Base shield: 35/60/85/110/135 ⇒ 50/75/100/125/150
16. Rengar
Base stats
- Health: 655 ⇒ 620
R: Thrill of the Hunt
- Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds
17. Ryze
E: Spell Flux
- Damage: 60/80/100/120/140 (+30% AP)(+2% bonus mana) ⇒ 60/80/110/120/140 (+35% AP)(+2% bonus mana)
- Mana cost: 40/55/70/85/100 ⇒ 35/45/55/65/75
18. Samira
Base stats
- Attack damage growth: 3 ⇒ 3.3
Q: Flair
- AD ratio: 80/90/100/110/120% ⇒ 85/95/105/115/125%
19. Senna
Passive: Absolution
- Soul drop rate from minion kills: 2.166% ⇒ 8.33%
Q: Piercing Darkness
- Base slow: 20% ⇒ 15%
- Slow duration: 2 seconds ⇒ 1/1.25/1.5/1.75/2 seconds
20. Sona
W: Aria of Perseverance
- Damage blocked threshold for passive now matches W base shield
21. Swain
Passive: Ravenous Flock
- Healing: 3.5-7% ⇒ 3-6%
W: Vision of Empire
- Damage: 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/195/220 (+55% AP)
R: Demonic Ascension
- Healing per tick: 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)
22. Sylas
W: Kingslayer
- Base healing AP ratio: 35% ⇒ 40%
- Cooldown: 13/11.25/9.5/7.75/6 seconds ⇒ 12/10.5/9/7.5/6 seconds
- Mana cost: 60/70/80/90/100 ⇒ 50/60/70/80/90
E: Abscond / Abduct
- Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds
23. Tahm Kench
Passive: An Acquired Taste
- On-hit damage: 8-60 (+2.5% bHP) ⇒ 8-60 (+4% bHP)
Q: Tongue Lash
- Base heal: 10/12.5/15/17.5/20 ⇒ 10/15/20/25/30
R: Devour
- Shield: 500/700/900 ⇒ 650/800/950
24. Taliyah
E: Unraveled Earth
- Monster damage: 100% ⇒ 150%
R: Weaver’s Wall
- Can no longer be cast within three seconds of dealing damage
25. Taric
Q: Starlight’s Touch
- Heal per charge: 25 (+15% AP)(+0.75% max HP) ⇒ 25 (+15% AP)(+1% max HP)
- Mana cost: 65/70/75/80/85 ⇒ 60
E: Dazzle
- Stun duration: 1.25 seconds ⇒ 1.5 seconds
- Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds
26. Tryndamere
Q: Bloodlust
- Base heal: 25/33/41/49/57 ⇒ 30/40/50/60/70
- Bonus heal per fury: 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3
R: Undying Rage
- Cooldown: 130/110/90 seconds ⇒ 120/100/80
27. Veigar
E: Event Horizon
- Cooldown: 20/18/16/14/12 seconds ⇒ 20/18.5/17/15.5/14 seconds
28. Wukong
W: Warrior Trickster
- Cooldown: 20/18/16/14/12 seconds ⇒ 22/19.5/17/14.5/12 seconds
E: Nimbus Strike
- Monster damage: 180% ⇒ 160%
29. Xin Zhao
Passive: Determination
- Healing AD ratio: 7% ⇒ 10%
W: Wind Becomes Lightning
- Second instance damage: 40/75/110/145/180 (+80% AD)(+50% AP) ⇒ 50/85/120/155/190 (+90% AD)(+65% AP)
30. Zeri
Q: Burst Fire
- Active damage: 7-15 (+110-120% tAD) ⇒ 8-20 (+110-130% tAD)
- Passive charged attack damage: 90-200 (+80% AP) + 1-10% max health ⇒ 90-200 (+90% AP) + 3-15% max health
- Passive charged attack slow removed
W: Ultrashock Laser
- Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
- AD ratio: 140% ⇒ 150%
- Slow: 30/40/50/60/70% ⇒ 30/35/40/45/50%
- [NEW] If Ultrashock Laser hits a will it will critically strike champions and monsters
E: Spark Surge
- Cooldown: 26/24.5/23/21.5/20 seconds ⇒ 22/20.5/19/17.5/16 seconds
- Cooldown reduction per champion hit: 1 second ⇒ 0.5 seconds
- Cooldown reduction per champion hit on critical strike: 3 seconds ⇒ 1.5 seconds
R: Lightning Crash
- Cooldown: 120/95/70 seconds ⇒ 100/85/70 seconds
- Move speed per stack: 1.5% ⇒ 1%
- Stack per champion hit by activation AOE: 4 ⇒ 8
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League of Legends Patch Notes 12.11: Items
1. Abyssal Mask
- Magic resist: 30 ⇒ 35
- Magic resist per enemy: 7 ⇒ 9
2. Axiom Arc
- Lethality: 10 ⇒ 13
3. Bami’s Cinder
- Total cost: 1100 ⇒ 1000
- Cost for items with Bami’s Cinder as component unchanged
4. Blade of the Ruined King
- Lifesteal: 7% ⇒ 8%
5. Bramble Vest
- Thorns damage: 3 ⇒ 4
6. Chempunk Chainsword
- Attack damage: 45 ⇒ 55
- Ability Haste: 15 ⇒ 25
7. Chemtech Putrifier
- Ability Power: 55 ⇒ 60
8. Crown of the Shattered Queen
- Ability Power: 60 ⇒ 70
9. Death’s Dance
- Heal ratio: 140% bonus AD ⇒ 120% bonus AD
10. Duskblade of Draktharr
- Lethality: 18 ⇒ 22
11. Eclipse
- Lethality: 18 ⇒ 22
- Damage proc: 6% max HP ⇒ 6% max HP (melee) / 3% max HP (ranged)
12. Everfrost
- Slow and stun duration: 1.5 seconds ⇒ 1 second
13. Executioner’s Calling
- Attack damage: 15 ⇒ 20
14. Frostfire Gauntlet
- Health: 350 ⇒ 450
15. Goredrinker
- Mythic Passive Ability Haste: 5 ⇒ 7
16. Hextech Rocketbelt
- Magic penetration: 6 ⇒ 10
17. Knight’s Vow
- Ability Haste: 10 ⇒ 20
18. Kraken Slayer
- Bonus true damage: 60 (+45% bonus AD) ⇒ 50 (+40% bonus AD)
19. Liandry’s Torment
- Base burn damage: 60 ⇒ 50
20. Maw of Malmortious
- Lifeline cooldown: 60 seconds ⇒ 75 seconds
21. Morellonomicon
- Ability Power: 80 ⇒ 90
- Health: 250 ⇒ 300
22. Mortal Reminder
- Enhanced Grievous Wounds proc: 3 attacks ⇒ 2 attacks
23. Night Harvester
- Ability Haste: 15 ⇒ 25
- Cooldown per champion: 40 seconds ⇒ 30 seconds
24. Oblivion Orb
- Ability Power: 30 ⇒ 35
25. Prowler’s Claw
- Lethality: 18 ⇒ 22
26. Randuin’s Omen
- Armor: 80 ⇒ 90
27. Riftmaker
- Ability Power: 80 ⇒ 70
28. Serpent’s Fang
- Lethality: 12 ⇒ 14
29. Spirit Visage
- Magic resist: 40 ⇒ 50
30. Sterak’s Gage
- Bonus AD: 40% base AD ⇒ 45% base AD
- Shield: 70% bonus HP ⇒ 75% bonus HP
31. Sunfire Aegis
- Health: 350 ⇒ 450
32. Thornmail
- Thorns damage: 10 (+10% bonus armor) ⇒ 10 (+20% bonus armor)
33. Turbo Chemtank
- Health: 350 ⇒ 450
34. Umbral Glaive
- Cooldown: 35 seconds ⇒ 40 seconds
36. Zeke’s Convergence
- Armor: 25 ⇒ 35
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League of Legends Patch Notes 12.11: Runes
Lethal Tempo
- Bonus attack speed per stack on ranged champions: 5-9% ⇒ 3-7%
- Melee champions unchanged
League of Legends Patch Notes 12.11: Systems
Grievous Wounds
- Healing cut: 30/50% ⇒ 25/40%
- Items compensated appropriately to remain power neutral
Tower Damage
- Outer Tower attack damage: 167-391 ⇒ 162-344
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Wrapping Up
Regardless of the fact that it was released 11 years ago, League of Legends has still managed to keep its place secured in the hearts of its fans. This was only possible because of the new and exciting updates that the developers keep releasing from time to time.
We genuinely hope that this article on League of Legends Patch notes 12.11 helped you out. If you have any doubt or problems regarding the same, feel free to leave a comment and we will be glad to help you out.
FAQs
When will the League of Legends Patch Notes 12.11 Release?
League of Legends patch notes 12.11 will be released on 8 June 2022.
Is there any Change in the Melee Weapons?
No, melee weapons remain the same as per League of Legends patch notes 12.11.
What change has been made in the Cooldown Timings of Body Slam Attack?
The cooldown period of Body Slam has been reduced from 16/15/14/13/12 seconds to 14/13.5/13/12.5/12 seconds.